“I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it will almost be a requirement of all storytellers when they c...”
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Quotes
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“I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it will almost be a requirement of all storytellers when they c...”
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“You have to be very careful when you're working on a sequel, because it has to be a continuation of what you did before.”
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“In the past, the U.S. was the centre of the world, where everything was happening. I think my stories have always sought to question this, maybe even criticise it.”
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“Hollywood continues to present the U.S. Army as being the good guys, always defeating the aliens or foreigners.”
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“When I was small, I was always thinking about different worlds in my head.”
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“With a movie, it's probably easier to sustain intensity and seriousness over the 90-minute duration. But in an open-world game it becomes exhausting, demotivating and even uninteresting for...”
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“I always observe the people who pass by when I ride an escalator. I'll never see most of them again, so I imagine a lot of things about their lives... about the day ahead of them.”
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“I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear S...”
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“Genetic engineering is a result of science advancement, so I don't think that in itself is bad. If used wisely, genetics can be beneficial, but they can be abused, too.”
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“There are so many games where you fight aliens or zombies, and they have very high-fidelity graphics, but they don't ask the question of why the events are happening.”
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“Japanese players do not like being thrown into an arena in which they are given very little instruction. You can head in any direction, 360 degrees. They say, 'What am I supposed to do? Give...”
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“I want to show people how there are variations and different interpretations of good and evil.”
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“Stories in which the player doesn't inhabit the main character are difficult for games to handle.”
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“As far as how I create games, I'm just reflecting what I feel, the things I have in my mind. I put those out there. Some of the things that I'm going through, the things that surround me, mi...”
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“Every time I make a new game, I put all of my effort completely into that game. It's like putting all your effort into a new child that's being born. Once the project is done, I can step bac...”
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“In Japan, there are storm channels on either side of the main roads. There were so many times when I'd fall into these ditches because I was lost in stories as I was walking along. It's stil...”
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“I won't make games with senseless violence. There has to be a reason for it, such as war.”
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“There are many museums dedicated to technology, artistic endeavors, music, and that sort of thing. From that perspective, I think games really do have a place as a kind of collaborative art...”
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“To be honest, my friends weren't really as into making films as I was. But I convinced them all to make some zombie films with me.”
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